/****************************************************************
**
** This file is part of Music Practice Audio Player
**
** Copyright (C)2012 Serhii Ratsyborynskyi (ratz@live.ru)
**
** This program is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License
** as published by the Free Software Foundation; either
** version 2 of the License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
**
******************************************************************/

#ifndef AUDIOPLAYER_HPP
#define AUDIOPLAYER_HPP

#include <QObject>
#include <QIODevice>
#include <QAudioOutput>
#include <QAudioDeviceInfo>
#include <QString>
#include <Interfaces/IAudio.hpp>


#include "MPAMixer.hpp"

namespace AudioCore
{

class AudioPlayer : public QObject
{
    Q_OBJECT

public:


    explicit AudioPlayer( QString path, QObject * parent = 0);

    bool isReady();

signals:

    bool signalReady();

public slots:

    void slotPlay();

    void slotStop();

    void slotVolume(int volume);

private:
    bool       mState;
    IAudio   * mAudioSource;
    QAudioOutput * mAudioOutput;
    QAudioDeviceInfo * pAudioDeviceInfo;


};

}
#endif // AUDIOPLAYER_HPP
